package net.minecraft.client.renderer.entity;

import net.minecraft.client.model.ModelBase;
import net.minecraft.client.renderer.entity.layers.LayerSaddle;
import net.minecraft.entity.Entity;
import net.minecraft.entity.passive.EntityPig;
import net.minecraft.util.ResourceLocation;

public class RenderPig extends RenderLiving
{
    private static final ResourceLocation pigTextures = new ResourceLocation("textures/entity/pig/pig.png");

    public RenderPig(RenderManager renderManagerIn, ModelBase modelBaseIn, float shadowSizeIn)
    {
        super(renderManagerIn, modelBaseIn, shadowSizeIn);
        this.addLayer(new LayerSaddle(this));
    }

    protected ResourceLocation func_180583_a(EntityPig pig)
    {
        return pigTextures;
    }

    /**
     * Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
     */
    protected ResourceLocation getEntityTexture(Entity entity)
    {
        return this.func_180583_a((EntityPig)entity);
    }
}
